Difference between revisions of "Harold the Mad"
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[[ Harold the Mad - 1193 ]] | [[ Harold the Mad - 1193 ]] | ||
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+ | If Harold is ever out of date his default Seasons are below: | ||
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+ | Spring - exposure Guile (1xp) Stealth(1xp), avoiding work. | ||
+ | Summer - practice Area Lore (Pilgram Sites) (2xp), Profession (Beggar) (2xp), Survival (2xp), visiting Pilgram sites. | ||
+ | Fall - exposure Guile (1xp) Stealth(1xp), avoiding work. | ||
+ | Winter - practice Carouse (2xp), Charm (2xp), Folk Ken (2xp), socialing with covenfolk. |
Revision as of 09:54, 2 July 2011
Description
Son of the covenant's autocrat, he shares the family's idiosyncratic madness. He has learned no useful profession and has spent the last seven years wandering around talking to ghosts while on an extended pilgramage. He returns to Stranggore every Winter and entertains the covenfolk with stories.
Key Abilities
- Second Sound (Ghosts)
- Profession (Beggar)
- Area Lore (Strangore)
- Area Lore (Pilgram Sites)
- Latin
- Divine/Infernal/Faerie/Magic Lore
Personality
Harold is often called mad as he hears things others can not.
- Brave +3
- Carefree +3
- Mad +3
Character Sheet
As a Grog anyone can look him over.
If Harold is ever out of date his default Seasons are below:
Spring - exposure Guile (1xp) Stealth(1xp), avoiding work. Summer - practice Area Lore (Pilgram Sites) (2xp), Profession (Beggar) (2xp), Survival (2xp), visiting Pilgram sites. Fall - exposure Guile (1xp) Stealth(1xp), avoiding work. Winter - practice Carouse (2xp), Charm (2xp), Folk Ken (2xp), socialing with covenfolk.