Difference between revisions of "Barstow Militia"
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[[Category:Stranggore]] | [[Category:Stranggore]] | ||
[[Category:Stranggore Allies]] | [[Category:Stranggore Allies]] | ||
− | Bill and Angus have been training a village milita in [[Barstow]] since 1196. There are about | + | Bill and Angus have been training a village milita in [[Barstow]] since 1196. There are about twenty decently-trained men, armed with spears and a few bill hooks. [[Bloody Bill]] is their captain and [[Angus]] is his second. |
− | In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon | + | In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon skill would be only 1. |
Barstow Militiaman (Spearman) | Barstow Militiaman (Spearman) |
Latest revision as of 19:36, 18 December 2013
Bill and Angus have been training a village milita in Barstow since 1196. There are about twenty decently-trained men, armed with spears and a few bill hooks. Bloody Bill is their captain and Angus is his second.
In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon skill would be only 1.
Barstow Militiaman (Spearman) Characteristics: Int -1, Per 0, Pre -1, Com 0, Str +1, Sta +2, Dex 0, Qik 0 Size: 0 Age: 30 (30), Gender: Male Combat: Fist: Init: +0, Attack +3, Defense +3, Damage +1 Spear, Long: Init: +2, Attack +6, Defense +4, Damage +8 Kick: Init: -1, Attack +3, Defense +2, Damage +4 Soak: +3 Fatigue levels: OK, 0, -1, -3, -5, Unconscious Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+) Abilities: English 5, Great Weapon 3, Brawl 3, Athletics 2 Equipment: Quilted Armor (Soak: 3) (Soak: 3; Protection: 1) Encumbrance: 1 (2)