Difference between revisions of "Barstow Militia"

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[[Category:Stranggore]]
 
[[Category:Stranggore]]
 
[[Category:Stranggore Allies]]
 
[[Category:Stranggore Allies]]
Bill and Angus have been training a village milita in [[Barstow]] since 1196. There are about a twenty decently-trained men, armed with spears and a few bill hooks.  [[Bloody Bill]] is their captain and [[Angus]] is his second.  
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Bill and Angus have been training a village milita in [[Barstow]] since 1196. There are about twenty decently-trained men, armed with spears and a few bill hooks.  [[Bloody Bill]] is their captain and [[Angus]] is his second.  
  
In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon still would be only 1.
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In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon skill would be only 1.
  
 
  Barstow Militiaman (Spearman)
 
  Barstow Militiaman (Spearman)

Latest revision as of 19:36, 18 December 2013

Bill and Angus have been training a village milita in Barstow since 1196. There are about twenty decently-trained men, armed with spears and a few bill hooks. Bloody Bill is their captain and Angus is his second.

In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon skill would be only 1.

Barstow Militiaman (Spearman)
Characteristics: Int -1, Per 0, Pre -1, Com 0, Str +1, Sta +2, Dex 0, Qik 0
Size: 0
Age: 30 (30), Gender: Male
Combat: 
  Fist: Init: +0, Attack +3, Defense +3, Damage +1
  Spear, Long: Init: +2, Attack +6, Defense +4, Damage +8
  Kick: Init: -1, Attack +3, Defense +2, Damage +4
Soak: +3
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: English 5, Great Weapon 3, Brawl 3, Athletics 2
Equipment: Quilted Armor (Soak: 3) (Soak: 3; Protection: 1)
Encumbrance: 1 (2)