Difference between revisions of "Guillaume the Guard"
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− | '''Guillaume the | + | '''Guillaume the Odd''' |
Covenant: Casa de Baux | Covenant: Casa de Baux | ||
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Characteristics: Int -1 (Irrational), Per 0 (Wary), Pre 0 (Irradict), Com 0 (Emphatic), Str +1 (Fit), Sta +1 (Hardy), Dex +2 (Nimble), Qik +2 (Quick) | Characteristics: Int -1 (Irrational), Per 0 (Wary), Pre 0 (Irradict), Com 0 (Emphatic), Str +1 (Fit), Sta +1 (Hardy), Dex +2 (Nimble), Qik +2 (Quick) | ||
− | Appearance: Guillaume the | + | Appearance: Guillaume the Odd |
Size: 0 | Size: 0 | ||
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'''Background:''' Son of a minor Baux knight, he as determined to be too crazy to be reliable as he insists that armor is useless. His lord had him beaten senseless by a fully armored knight and he was laughed out of court. He has other strange beliefs that sets him apart from his kin, such as: cold food tastes better, crows watch him - waiting to eat him, he can predict the weather, and one should never trust a man in a yellow hat. | '''Background:''' Son of a minor Baux knight, he as determined to be too crazy to be reliable as he insists that armor is useless. His lord had him beaten senseless by a fully armored knight and he was laughed out of court. He has other strange beliefs that sets him apart from his kin, such as: cold food tastes better, crows watch him - waiting to eat him, he can predict the weather, and one should never trust a man in a yellow hat. | ||
+ | [[Category:A Family Affair Player Characters]] |
Latest revision as of 16:17, 26 October 2015
Guillaume the Odd
Covenant: Casa de Baux
Saga: A Family Affair
Characteristics: Int -1 (Irrational), Per 0 (Wary), Pre 0 (Irradict), Com 0 (Emphatic), Str +1 (Fit), Sta +1 (Hardy), Dex +2 (Nimble), Qik +2 (Quick)
Appearance: Guillaume the Odd
Size: 0
Age: 18 (18), Height: 5'7, Weight: 160 lbs, Gender: Male
Decrepitude: 0
Warping Score: 0 (0)
Virtues and Flaws: Puissant Single Weapon, Custos (free) Martial Abilities, Delusion (Armor is useless)
Personality Traits: Brave +2, Loyal +2, Irrational +2
Combat:
Dodge: Init: +2, Attack --, Defense +5, Damage --
Sword, Short (broken longsword) & Shield, Buckler: Init: +3, Attack +10, Defense +9, Damage +6
Dagger: Init: +2, Attack +7, Defense +5, Damage +4
Knife, Throwing: Init: +2, Attack +3, Defense +2, Damage +3
Fist: Init: +2, Attack +5, Defense +5, Damage +1
Kick: Init: +1, Attack +5, Defense +4, Damage +4
Soak: +1
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Provençal 5, Awareness 3, Folk Ken 2, Athletics 3, Brawl 3, Charm 3, Area Lore: Area 2, Organization Lore: Nobility 2, Single Weapon 3+2, Bows 2, Great Weapon 2, Ride 2
Equipment: Shield, Buckler (Init: 0; Atk: 0; Dfn: +1; Str: -2; Cost: Standard)
Encumbrance: 0 (1)
Background: Son of a minor Baux knight, he as determined to be too crazy to be reliable as he insists that armor is useless. His lord had him beaten senseless by a fully armored knight and he was laughed out of court. He has other strange beliefs that sets him apart from his kin, such as: cold food tastes better, crows watch him - waiting to eat him, he can predict the weather, and one should never trust a man in a yellow hat.