Difference between revisions of "Edgar the Good"
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− | + | [[Category:Stranggore Characters]] | |
+ | [[Category:Stranggore Former Grogs]] | ||
+ | Edgar the Good was a grog of Stranggore from 1194-1196. He then departed with [[Peregrine]] on a lengthy quest, got lost in Faerieland, and accompanied Peregrine on his move to the Scottish covenant of Manar House in 1200. | ||
+ | Edgar is a former grog of Stranggore. He is big and not bright. He can be manipulated easily but years of diciplined training under [[Robert of the Evil Eye]] has left him with moral guidelines which earned him the nickname the Good. He grew up in the Scottish Lowlands and knows the footpaths pretty well. | ||
+ | |||
+ | = Personality= | ||
Brave +3, Loyal +3, Agreeable +3 | Brave +3, Loyal +3, Agreeable +3 | ||
− | + | Personality Flaws: | |
− | + | * Dutybound | |
− | + | * Weak-Willed | |
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− | == | + | = Key Abilities = |
+ | * Brawl | ||
+ | * Great Weapon | ||
+ | * Awareness | ||
+ | * Area Lore: Scottish lowlands (foot paths) | ||
− | + | Edgar is Large (6'5", 280 lbs) and strong and can easily fight in heavy armor. His size. strength, and personal courage make him an excellent fighting grog. | |
− | + | = Character Sheet = | |
+ | [[File:Edgar the Good.pdf]] | ||
− | + | = Default Activities = | |
+ | *Spring: manual labor (Exposure: Athletics) | ||
+ | *Summer: practice Awareness or fighting skills | ||
+ | *Autumn: manual labor (Exposure: Athletics) | ||
+ | *Winter: practice Awareness or fighting skills |
Latest revision as of 13:27, 3 July 2014
Edgar the Good was a grog of Stranggore from 1194-1196. He then departed with Peregrine on a lengthy quest, got lost in Faerieland, and accompanied Peregrine on his move to the Scottish covenant of Manar House in 1200.
Edgar is a former grog of Stranggore. He is big and not bright. He can be manipulated easily but years of diciplined training under Robert of the Evil Eye has left him with moral guidelines which earned him the nickname the Good. He grew up in the Scottish Lowlands and knows the footpaths pretty well.
Personality
Brave +3, Loyal +3, Agreeable +3
Personality Flaws:
- Dutybound
- Weak-Willed
Key Abilities
- Brawl
- Great Weapon
- Awareness
- Area Lore: Scottish lowlands (foot paths)
Edgar is Large (6'5", 280 lbs) and strong and can easily fight in heavy armor. His size. strength, and personal courage make him an excellent fighting grog.
Character Sheet
Default Activities
- Spring: manual labor (Exposure: Athletics)
- Summer: practice Awareness or fighting skills
- Autumn: manual labor (Exposure: Athletics)
- Winter: practice Awareness or fighting skills