Difference between revisions of "Stranggore Armory"

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This page describes the mundane armory of Stranggore.  For enchanted arms and armor, see [[Stranggore Enchantments]].
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#REDIRECT[[Stranggore_Mundane_Resources#Arms_and_Armor]]
 
 
= Master of the Armory =
 
In Winter 1195, [[Junior]] was appointed Master of the Armory by [[Argus]]. Junior holds the keys to the armory and is responsible for ensuring the armory is amply stocked and well maintained. He issues equipment to the fighting grogs.
 
 
 
= Standard Armaments =
 
The covenant has an ample supply of Standard arms and armor. There is enough to armor a dozen men and arm about thirty. Rather than keep track of it all, characters can just have whatever reasonable Standard equipment they want.
 
 
 
= Expensive Armaments =
 
* Two long swords: one issued to [[Angus]], the other to [[George the Bastard]]
 
* Two suits of partial chain mail: one issued to [[Angus]], the other to [[George the Bastard]]
 
* One suit of full chain mail, issued to [[Bloody Bill]]
 
 
 
= Enchanted Armaments =
 
The covenant's enchanted weapons are kept in the armory at all times, except when they are issued to a grog, companion, or magus for a specific mission. Members of Stranggore do not carry magical weapons for normal guard duty.
 
 
 
See [[Stranggore Enchantments]] for the contents of the armory.
 

Latest revision as of 20:09, 16 December 2012