Difference between revisions of "Barstow Militia"

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m (AndrewG moved page Barstowe Militia to Barstow Militia: Regularize spelling of village name)
m (Link back to the village page)
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[[Category:Stranggore]]
 
[[Category:Stranggore]]
 
[[Category:Stranggore Allies]]
 
[[Category:Stranggore Allies]]
Bill and Angus have been training the village milita since 1196. There are about a twenty decently-trained men, armed with spears and a few bill hooks.  [[Bloody Bill]] is their captain and [[Angus]] is his second.  
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Bill and Angus have been training a village milita in [[Barstow]] since 1196. There are about a twenty decently-trained men, armed with spears and a few bill hooks.  [[Bloody Bill]] is their captain and [[Angus]] is his second.  
  
 
In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon still would be only 1.
 
In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon still would be only 1.

Revision as of 11:18, 16 June 2013

Bill and Angus have been training a village milita in Barstow since 1196. There are about a twenty decently-trained men, armed with spears and a few bill hooks. Bloody Bill is their captain and Angus is his second.

In a serious emergency, the village could arm about another 30 men and boys, but their Great Weapon still would be only 1.

Barstow Militiaman (Spearman)
Characteristics: Int -1, Per 0, Pre -1, Com 0, Str +1, Sta +2, Dex 0, Qik 0
Size: 0
Age: 30 (30), Gender: Male
Combat: 
  Fist: Init: +0, Attack +3, Defense +3, Damage +1
  Spear, Long: Init: +2, Attack +6, Defense +4, Damage +8
  Kick: Init: -1, Attack +3, Defense +2, Damage +4
Soak: +3
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: English 5, Great Weapon 3, Brawl 3, Athletics 2
Equipment: Quilted Armor (Soak: 3) (Soak: 3; Protection: 1)
Encumbrance: 1 (2)