Difference between revisions of "Edgar the Good"
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m (→Combat) |
m (grapple focus) |
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Line 27: | Line 27: | ||
* Throw 2 - 15xp | * Throw 2 - 15xp | ||
Shield Grog (Disciplined by Robert) 16-25 | Shield Grog (Disciplined by Robert) 16-25 | ||
− | * Brawl 4 ( | + | * Brawl 4 (Grapples) - 50xp |
* Greatweapon (Polearm) 4 - 50xp | * Greatweapon (Polearm) 4 - 50xp | ||
* Profession (Shield Grog) 4 - 50xp | * Profession (Shield Grog) 4 - 50xp | ||
Line 54: | Line 54: | ||
Gauntlet Init +0 Att +5 Def +5 Dam +5 | Gauntlet Init +0 Att +5 Def +5 Dam +5 | ||
Dagger Init +0 Att +7 Def +4 Dam +6 | Dagger Init +0 Att +7 Def +4 Dam +6 | ||
− | Fist Init +0 Att + | + | Fist Init +0 Att +5 Def +4 Dam +3 |
Revision as of 14:02, 7 July 2011
Edgar the Good (grog)
Brave +3, Loyal +3, Agreeable +3
Int -3 Per 0 Str 3 Sta 3 Pre 0 Com 0 Dex 1 Qik 0
Duty Bound vs Custos (Martial)
Weak-willed vs Large
Abilities
Childhood 0-4
- English (Lowlands) 5 - 75xp
- Awareness 2 - 15xp
- Charm 2 - 15xp
- Folk Ken 2 - 15xp
Youth Lowlands (Wandering Lowlands) 5-10 - 90xp
- Athletics 3 - 30xp
- Area. Lore (Lowland Footpaths) 3 - 30xp
- Survival 3 - 30xp
Delinquent Youth (Petty Raiding) 11-15 - 75xp
- Bargain 2 - 15xp
- Carouse 2 - 15xp
- Leadership 2 - 15xp
- Stealth 2 - 15xp
- Throw 2 - 15xp
Shield Grog (Disciplined by Robert) 16-25
- Brawl 4 (Grapples) - 50xp
- Greatweapon (Polearm) 4 - 50xp
- Profession (Shield Grog) 4 - 50xp
Seasons - 2xp in each of the below abilities per season
- Spring - Exposure Atheletics - manual labor
- Summer - Practice Brawl, Greatweapon, Profession (Shield Grog)
- Autumn - Exposure Atheletics - manual labor
- Winter - Practice Brawl, Greatweapon, Profession (Shield Grog)
Background
Edgar is big and not bright. He can be manipulated easily but years of diciplined training under Robert of the Evil Eye has left him with moral guidelines which earned him the nickname the Good. He grew up in the Scottish Lowlands and knows the footpaths pretty well.
Equipment
Spetum (Polearm) (2)
Full Metal Scale (7)
Dagger
Combat
Warrior - Full Metal Scale (Soak +10) + Polearm (enc 0)
Polearm Init +3 Att +10 Def +6 Dam +11 Gauntlet Init +0 Att +5 Def +5 Dam +5 Dagger Init +0 Att +7 Def +4 Dam +6 Fist Init +0 Att +5 Def +4 Dam +3