Difference between revisions of "Amadán (deceased)"

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(Updated statistics. It now uses the Magic Hound statistcs from Realms of Power: Magic)
(Merged statistics into this page)
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* Change Magic Might to Faerie Might
 
* Change Magic Might to Faerie Might
 
* Increase Perception to +3
 
* Increase Perception to +3
 +
* Remove Reckless Flaw (and Personality Trait)
  
Amadán's ''Inexorable Hunter'' power means that once it picks up a scent, it won't lose it (for Sun Duration) unless the effect fails to penetrate. The power is unreliable at best in a Divine Aura.
+
Characteristics: Int 0, Per +3, Pre -4, Com 0, Str 0, Sta +2, Dex +1, Qik +2
 
+
Size: 0
[[File:Amadan.pdf|Character Sheet]]
+
Age: -- (--), Gender: Male
 
+
Decrepitude: 0
 +
Warping Score: 0 (0)
 +
Confidence: 0 (0)
 +
Virtues and Flaws: Improved Characteristics*, Long-Winded (Fatigue Rolls: +3)*, Sharp Ears (Hearing: +3)*
 +
Personality Traits: Loyal +3, Brave +2
 +
Reputations: Loyal (Local) 2
 +
Abilities: Athletics 4 (distance running), Awareness 4 (keeping watch), Brawl 3 (Bite), Hunt 4 (track by scent)
 +
  Combat:
 +
  Bite: Init: +2, Attack +8, Defense +7, Damage +1
 +
  Soak: +2
 +
  Fatigue levels: OK, 0, -1, -3, -5, Unconscious
 +
  Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
 +
 
[[Category:Stranggore Characters]]
 
[[Category:Stranggore Characters]]
 
[[Category:Stranggore Grogs]]
 
[[Category:Stranggore Grogs]]

Revision as of 18:01, 18 December 2012

Randolph's faerie hound was offered as a boon to Randolph for saving Princess Muriel. It is a lymer, a heavy-jowled dog similar to the modern bloodhound, bred and trained to track silently and relentlessly by scent.

Appearance

Amadán looks like a cross between a bloodhound and a mastiff, but is considerably larger than a mundane lymer and has unnatural coloring: a milk-white coat and red ears.

Statistics

Although Amadán has a character sheet as a grog, it is not an intelligent creature. For simplicity, it doesn't accrue Experience Points or advance as a character.

Use the statistics for the Magical Hound on page 31 of Realms of Power: Magic, with the following changes:

  • Change Magic Might to Faerie Might
  • Increase Perception to +3
  • Remove Reckless Flaw (and Personality Trait)
Characteristics: Int 0, Per +3, Pre -4, Com 0, Str 0, Sta +2, Dex +1, Qik +2
Size: 0
Age: -- (--), Gender: Male
Decrepitude: 0 
Warping Score: 0 (0) 
Confidence: 0 (0)
Virtues and Flaws: Improved Characteristics*, Long-Winded (Fatigue Rolls: +3)*, Sharp Ears (Hearing: +3)*
Personality Traits: Loyal +3, Brave +2
Reputations: Loyal (Local) 2
Abilities: Athletics 4 (distance running), Awareness 4 (keeping watch), Brawl 3 (Bite), Hunt 4 (track by scent)
Combat:
  Bite: Init: +2, Attack +8, Defense +7, Damage +1
  Soak: +2
  Fatigue levels: OK, 0, -1, -3, -5, Unconscious
  Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)