Difference between revisions of "Saga of Stranggore"

From Andrew Gronosky's Ars Magica Site
Jump to navigation Jump to search
(Moved timeline to its own page, links to house rules)
(Link to mailing list, removed a visually jarring heading)
Line 7: Line 7:
 
= News and Announcements =
 
= News and Announcements =
  
We're in the planning stages.  We've set up our mailing list and are populating the Wiki.
+
We're in the planning stages.  We've set up our [http://box361.bluehost.com/mailman/listinfo/stranggore_andrewgronosky.us mailing list] and are populating the Wiki.
  
 
= Style of Play =
 
= Style of Play =
Line 18: Line 18:
 
* [[Apprentice's Oath]]
 
* [[Apprentice's Oath]]
 
* [[Book Rules]]
 
* [[Book Rules]]
 
 
  
 
= Dramatis Personae =
 
= Dramatis Personae =
Line 25: Line 23:
 
There are a large number of characters in the Saga of Stranggore. See the [[Character Index]] for a full list, including minor and non-player characters.
 
There are a large number of characters in the Saga of Stranggore. See the [[Character Index]] for a full list, including minor and non-player characters.
  
== Player Characters ==
+
The following are the active player characters, in alphabetical order. Retired PCs, minor characters, and non-player characters are in the [[Character Index]].
 
 
These are the active player characters, in alphabetical order. Retired PCs, minor characters, and non-player characters are in the [[Character Index]].
 
  
 
* [[Agnes]]
 
* [[Agnes]]

Revision as of 14:39, 7 May 2011

Centuries ago, in the days before King Arthur, a wise king assembled a council of wizards to advise his court. For generations, their spells and their mystical allies -- the ravens, the ghosts of pagan knights, the spirits of wood and stream -- have watched over the land. Now, the line of kings is long since broken. The castle still stands, but its walls are crumbling, its banners hang faded and moth-eaten in a nearly empty hall. Of the dozen rune-carved chairs in the great hall, all but two stand empty. Yet the Wizards' Council of Stranggore still keeps its lonely vigil.

It is now the Year of Our Lord 1191. Good King Richard is crusading in the Holy Land, leaving his scheming brother John to seize the throne of England. Across the land, the people suffer hardship and strife. If ever the realm needed the wizards' wisdom, it needs it now. The time has come for the Wizards' Council of Stranggore to rebuild its strength and reclaim its destiny. One of the aged magi sends forth a flight of ravens from his tower, searching the land for young wizards with the character and resolve to help heal the ailing land.

The Saga of Stranggore is a campaign for Ars Magica Fifth Edition. Set in late twelfth century England, it tells the story of the ancient covenant called the Wizards' Council of Stranggore, whose rich heritage pre-dates the Order of Hermes itself. At the start of the Saga, the covenant is deep in Winter, with only two magi remaining. Will a pair of new magi and an apprentice be able to reverse the Council's decline and thereby claim an honored place in its history?

News and Announcements

We're in the planning stages. We've set up our mailing list and are populating the Wiki.

Style of Play

Soon we will be writing down some descriptive notes on our agreed-upon style of play.

House Rules

Dramatis Personae

There are a large number of characters in the Saga of Stranggore. See the Character Index for a full list, including minor and non-player characters.

The following are the active player characters, in alphabetical order. Retired PCs, minor characters, and non-player characters are in the Character Index.

Stories

See the Stranggore Events page.

Covenant of Stranggore

Main article: Stranggore

This is the short blurb on the covenant of Stranggore.

Stonehenge Tribunal

Main article: Stonehenge Tribunal