Difference between revisions of "Edgar the Good"
m (→Abilities: adjusted for lost season) |
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Line 32: | Line 32: | ||
Shield Grog (Perigrine) 26-26 | Shield Grog (Perigrine) 26-26 | ||
* Gaelic (Highlands) 1 - 5xp | * Gaelic (Highlands) 1 - 5xp | ||
− | + | 1193 - Experience noted above. | |
− | * | + | * Winter - Adventure Gaelic (5xp) - [[Highland Holiday]] |
− | * | + | * Winter - "Lost" season no exposure xp. |
Seasons - 2xp in each of the below abilities per season | Seasons - 2xp in each of the below abilities per season |
Revision as of 04:13, 8 October 2011
Edgar the Good (grog)
Brave +3, Loyal +3, Agreeable +3
Int -3 Per 0 Str 3 Sta 3 Pre 0 Com 0 Dex 1 Qik 0
Duty Bound vs Custos (Martial)
Weak-willed vs Large
Abilities
Childhood 0-4
- English (Lowlands) 5 - 75xp
- Awareness 2 - 15xp
- Charm 2 - 15xp
- Folk Ken 2 - 15xp
Youth Lowlands (Wandering Lowlands) 5-10 - 90xp
- Athletics 3 - 30xp
- Area. Lore (Lowland Footpaths) 3 - 30xp
- Survival 3 - 30xp
Delinquent Youth (Petty Raiding) 11-15 - 75xp
- Bargain 2 - 15xp
- Carouse 2 - 15xp
- Leadership 2 - 15xp
- Stealth 2 - 15xp
- Throw 2 - 15xp
Shield Grog (Robert) 16-25
- Brawl 4 (Grapples) - 50xp
- Greatweapon (Polearm) 4 - 50xp
- Profession (Shield Grog) 4 - 50xp
Shield Grog (Perigrine) 26-26
- Gaelic (Highlands) 1 - 5xp
1193 - Experience noted above.
- Winter - Adventure Gaelic (5xp) - Highland Holiday
- Winter - "Lost" season no exposure xp.
Seasons - 2xp in each of the below abilities per season
- Spring - Exposure Atheletics - manual labor
- Summer - Practice Brawl, Greatweapon, Profession (Shield Grog)
- Autumn - Exposure Atheletics - manual labor
- Winter - Practice Brawl, Greatweapon, Profession (Shield Grog)
Background
Edgar is big and not bright. He can be manipulated easily but years of diciplined training under Robert of the Evil Eye has left him with moral guidelines which earned him the nickname the Good. He grew up in the Scottish Lowlands and knows the footpaths pretty well.
Equipment
Spetum (Polearm) (2)
Full Metal Scale (7)
Dagger
Combat
Warrior - Full Metal Scale (Soak +10) + Polearm (enc 0)
Polearm Init +3 Att +10 Def +6 Dam +11 Gauntlet Init +0 Att +5 Def +5 Dam +5 Dagger Init +0 Att +7 Def +4 Dam +6 Fist Init +0 Att +5 Def +4 Dam +3