Harry the Shepherd

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Harry the Shepherd (covenfolk)

Brave +1, Loyal +0, Agreeable +1

Int 0 Per 1 Str 0 Sta 2 Pre 0 Com 0 Dex 0 Qik 0

Poor Abilities vs Rapid Convalescence

Abilities

Childhood 0-4

  • English (Lowlands) 5 - 75xp
  • Awareness 2 - 15xp
  • Charm 2 - 15xp
  • Folk Ken 2 - 15xp

Youth Shepherd 5-12 - 120 xp

  • Animal Handling 3 - 30xp
  • Area. Lore (Sheep Paths) 3 - 30xp
  • Athletics 3 - 30xp
  • Stealth 2 - 15xp
  • Survival 2 - 15xp

Apprentice Shepherd 13-17 - 75xp

  • Animal Handling (Sheep) 5 - +45(75)xp
  • Bargain 2 - 15xp
  • Brawl 1 - 5xp
  • Carouse 1 - 5xp
  • Charm 1 - 5xp

Captured by Giants then escaped 18-19 - 30xp

  • Stealth 3 - +15(30)xp
  • Survival 3 - +15(30)xp

Working at Stranggore - just starting at 18 Area Lore Covenant Stranggore 1 - 5xp

Seasons - 2xp in each of the below abilities per season

  • Spring - Exposure Animal Handling - tend sheep
  • Summer - Practice Animal Handling, Area Lore, Atheletics
  • Autumn - Exposure Animal Handling - tend sheep
  • Winter - Practice Charm, Folk Ken, Carouse

Background

Edgar is big and not that bright. He can be manipulated easily but years of diciplined training under Robert of the Evil Eye has left him with clear moral compass which earned him the nickname the Good.

Equipment

Poleaxe (2)

Full Metal Scale (7)

Dagger