Difference between revisions of "Stonehenge Tribunal"

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(Link to Oswald's Haven)
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Most of the eremites avoid Tribunal meetings and political matters, but there are a few exceptions.
 
Most of the eremites avoid Tribunal meetings and political matters, but there are a few exceptions.
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= Redcaps =
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''Houses of Hermes: True Lineages'' suggests there should be about 10 unGifted redcaps per Tribunal. That sounds about right, assuming that each Redcap has a regular route and that they are needed for inter-Tribunal as well as intra-Tribunal communication.  Our redcaps are:
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* [[John the Redcap]] covers [[Crimson Brotherhood]], [[Blackthorn]], [[Aquae Sulis]], and [[Stranggore]]
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* There is another redcap for [[Cercle Cassée]], the covenant in London, [[Amici Britanniae]] and [[Schola Pythagoranis]].
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* We need another one for the northern covenants: [[Burnham]], [[Voluntas]], [[Oswald's Haven]], [[Ungulus]], and [[Stormwatch]]
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* Every Domus Magna should have a dedicated redcap. In the Stonehenge Tribunal, the only domus magna is Cad Gadu.
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* There should be one redcap for inter-Tribunal communication with the Hibernian and Loch Leglean Tribunals
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* There should be one redcap for inter-Tribunal communication with the Normandy Tribunal
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* There should be one specialist redcap who handles dangerous missions
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* There should be one redcap with an express route to Durenmar
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and that totals eight. Add one (old, semi-retired) redcap to stay at Mercer House and run the whole operation, and one more "floating" redcap for urgent deliveries and to cover other redcaps who fall ill or get delayed, and we have ten.

Revision as of 09:04, 8 May 2011

The Stonehenge Tribunal in the Saga of Stranggore is somewhat as described in Chapter 10 of Heirs to Merlin, but some covenants have been added and others have been changed.

Map

We have a map of the Tribunal in Google Maps.

Gatherings

Official meetings of the Stonehenge Tribunal are held at Stonehenge itself, under the stars. The meeting is called to order at sunset on the eve of the autumnal equinox. Historically, magi of the Tribunal have sometimes cooperated to cast powerful ritual spells among the stones at sunrise the following day. The Tribunal usually lasts a few days. The magi and their entourages encamp on Salisbury Plain.

Stonehenge is considered neutral territory. Unlike other Tribunals where magi meet at a covenant, meetings of the Stonehenge Tribunal take place outside the protection of an Aegis of the Hearth.

Covenants

The Stonehenge Tribunal has a lot of small covenants. There is not a lot of competition for resources among them because we've been playing Ars Magica a long time and think stories about squabbling over vis are passée.

  • Amici Britanniae is a large Tremere covenant in Bedforshire
  • Aquae Sulis is a covenant of Roman revivalists in the ruins of a Roman spa at Bath
  • Blackthorn is a large Merinita covenant whose members are affiliated with the dark fae
  • Burnham is much as it is described in Heirs to Merlin
  • Cad Gadu is physically much as it is described in Heirs to Merlin, but has 9 members
  • Cercle Cassé is a covenant of three Tremere magi dedicated to fighting diabolism
  • The Crimson Brotherhood is a predominantly Tytalus covenant of trouble-makers fighting Norman rule
  • Oswald's Haven is a covenant of Anglo-Saxon wizards in the Yorkshire Dales
  • Schola Pythagoranis is much as it is described in Heirs to Merlin, but is a bit bigger and includes some learned magicians from Ex Miscellanea
  • Stormwatch, in Cumbria, has 3 Flambeau weather-witches. Torkel was apprenticed there.
  • Ungulus is much as it is described in Heirs to Merlin
  • Voluntas is much as it is described in Heirs to Merlin

Less Detailed Covenants

We are still developing the concept and details for the following:

  • There is at least one covenant in London itself
  • There is at least one covenant in Cornwall

Wild Card Covenants

Each storyguide has one or two covenants that are "wild cards," to be used as plot devices and kept mysterious to the other storyguides.

Eremites

The Stonehenge Tribunal has a large number of magi living as eremites (without a covenant). There are about 40 of them in all, comprising more than a third of the Hermetic population. The plurality of these are magi Ex Miscellanea; Houses Bjornaer, Jerbiton, and Merinita are also well represented among the solitary magi.

Most of the eremites avoid Tribunal meetings and political matters, but there are a few exceptions.

Redcaps

Houses of Hermes: True Lineages suggests there should be about 10 unGifted redcaps per Tribunal. That sounds about right, assuming that each Redcap has a regular route and that they are needed for inter-Tribunal as well as intra-Tribunal communication. Our redcaps are:

and that totals eight. Add one (old, semi-retired) redcap to stay at Mercer House and run the whole operation, and one more "floating" redcap for urgent deliveries and to cover other redcaps who fall ill or get delayed, and we have ten.